Refresh! Conference - Presentations
Browse by
Recent Submissions
-
The Web Biennial Project: Developing Distributed, Real-time, Multimedia Presentation Technologies to Develop Independent, Open, Collaborative, Exhibition Models.
(2005-10)The Web Biennial (WB) is a large scale, non-national, bi-annual contemporary art exhibition created exclusively for the World Wide Web (W.W.W). Both of the Web Biennial’s in 2003 and 2005 has been announced, produced, ... -
Zombies of the Revolution
Although the body of cybernetics died in the 60's, some of its parts live a ghostly (or uncanny) existence in New Media Art discourse. Cybernetics once promised so much: a new ontology closing the gap between animate and ... -
World Narrative: The Creation of a New ?Place?
The narratives of the modern world, driven by the individual and the pursuit of freedom and individuality, have sought to conquer, control, transform, document, develop and ultimately recreate a sense of place. And there ... -
Where Cybernetics Met the Counterculture: The Us Company
Since the late 1960s, historians have argued that in the early part of that decade, as artists embraced new technologies, art itself became "dematerialized." Where once painters and sculptors had crafted one-of-a-kind ... -
What Can the History of New Media Learn from History of Science/Science Studies? (Introduction to the Session)
As in the case of artists working in traditional media who have engaged science and technology, new media artists must be situated contextually in the "cultural field" (Kate Hayles) in which they have worked or are working. ... -
What are “Centers for Media Art” Good For If You Can Buy a “Media System” for the Price of a Used Car? Or: ZKM and EMPAC as Institutions with Physical Spaces for Artistic Productions with Digital Tools
Germany was the last of the highly industrialized country, in which digital tools as an option in artistic fields were embraced by institutions. The change from mainframes to PCs and from open systems to commercially ... -
V2_'s Archive - A Dynamic Model for the Description of Media Art
Since its early history in the beginning of the 1980s, V2_, Institute for the Unstable Media, has documented its programs and activities, in an increasingly structured way, by means of photographs and video registrations. ... -
Transculturation and New Media History
This paper considers the application of the post-colonial concepts of hybridity and transculturation to the theorization of new media art as a dynamic site of exchange, in which the collision of simulation and the primacy ... -
Towards a Comprehensive Technological History of Art
The development and use of science and technology by artists always has been, and always will be, an integral part of the art-making process. Nonetheless, the canon of western art history has not placed sufficient emphasis ... -
Toward a Relational History of Media and its Practices
This presentation will briefly outline the parameters and cultural logic of a relational approach to the history of media and some practices that might be based on it. -
MediaArtHistories: Times and Landscapes 2 (Introduction to the Session)
Although there has been important scholarship on intersections between art and technology, there is no comprehensive technological history of art (as there are feminist and Marxist histories of art, for example.) Canonical ... -
The Performative Turn in New Media - A Critical History
While the performative turn (Victor Turner) that ushered in the field of performance studies some 25 years ago also now seems a logical step as digital media increasingly embraces the dynamic, ephemeral, real time event ... -
The Myth of Immateriality - Presenting & Preserving New Media
The process-oriented nature of the digital medium -- which is inherently interactive, customizable, variable, and participatory -- poses numerous challenges to the traditional art world, ranging from presentation to ... -
'The Fourth Dimension', the History of Science, and New Media
To write the history of new media, historians must have a solid grasp of the cultural field in which such artists were operating. The popular "fourth dimension" and its vicissitudes during the 20th century serve as an ... -
The Demise of the Identical Architectural Standardization in the Age of Digital Reproducibility
(2005-10)The theory of non-standard architecture is the latest avatar to date of the digital revolution in architecture, now early in its second decade. In its simplest technical definition, non standard seriality means the mass ... -
The Computer in Art
Computers entered the world of art by the back door. They emerged as art instruments in two guises: as machines for making pictures and as tools in the building of responsive sculptures and environments. During the 1960s, ... -
Technophilia, Vietnam, and the Rise and Fall of 'Art and Technology' in the United States, 1965-1971
This paper examines the common omission of the Art and Technology movement of the 1960s from histories of the period by tracing shifting attitudes on the part of artists and critics toward technology. In the early 1960s ... -
Technology as Art: 'Device Art' as a New Japanese Paradigm
Device art is a proposal to re-examine art-science-technology relationship both from contemporary and historical aspects. The concept is derived from Japanese media art scene, but it has a universal nature reflecting what ...